The Fastest Way To Get Smarter At Math 2021-7 – Full Version

Description

Math for Video Games: The Fastest Way to Get Smarter at Math, etc . science math training course for making video games. In fact, the purpose of this course is to learn the mathematical sciences by solving the challenges and problems encountered in the process of creating video games. Math and video games are closely associated with each other and could be used for games because math is alive and movers in sin. from graphics to physics, AI and movement, all of this with mathematics has been possible. For this reason, these games can be used as a fascinating way to reinforce and advance math skills. To help the course, the fundamental concepts of mathematics that are associated with the development of the game are, he reports, then the application of it, and the problems and challenges it solves will be familiar.

How to write and solve the mathematical equations associated with the development of the game are… trigonometry, the basic cell circle and other shapes, familiar enough with vectors to make the game 2-dimensional and 3 follows the story and is also familiar with imaginary numbers, and complexes, etc. angles and quadrilateral, including course topics are . These concepts, in the construction of attractive rating mechanisms in the game, force one object to seek the mind, and the software object to the other. calculating the trajectory of a bullet, and aiming to get enemies with Triangle, little help needed. Convert some of the math topics and skills, the course to the pseudo-code of the other topics in this course is to help it, you can these skills in any language, to modern, like #C, Python and C++ implementation get . It should be noted that this course does not require any prior skills in mathematics.

What things to learn

Fundamental mathematical concepts
Digital devices such as binary, decimal and 16 and apply addition, multiplication, subtraction and division on different devices
Familiarity with IEEE754 and its importance
In-depth understanding of vector space in 2 and 3D spaces and above
Trigonometric calculations such as sine cosine and tangent
Combinatorics and probability theory and their application
And …

This training is suitable for people who

Game developers at all levels who need a solid mathematical foundation
Non-game developers who want to learn math in an engaging way
People familiar with mathematics and wishing to strengthen their skills

Math Profile for Video Games: The Fastest Way to Get Smarter at Math

Publisher: Udemy
Speaker: GameDev.tv Team Ben Tristem, Gary Pettie
French language
Level of training: Beginner
Number of lessons: 122
Duration: 13h 22m

Head seasons Math For Video Games: The fastest way to get smarter at math

Math for Video Games: The Fastest Way to Get Smarter at Math

Preconditions

  • Pen and paper or digital equivalent
  • Internet access for quizzes and reference
  • NO math skills required

Pictures

Math for Video Games: The Fastest Way to Get Smarter at Math

sample movie

Installation guide

After extracting with the player, your custom view.

Subtitles: English

Quality: 720p

Changes:

The 2021/7 version has increased by approximately 22 lessons and a duration of 2 hours and 26 minutes compared to 2020/7.

Download link

Download part 1 – 1 GB

Download part 2 – 1 GB

Download part 3 – 1 GB

Download part 4 – 440 MB

Password file(s): ngaur.com

File size

3.44 GB

Free Download Software Full Version